@article{tan2012,
author = {TAN, TSE GUAN and TEO, JASON and ANTHONY, PATRICIA},
title = {NATURE-INSPIRED COGNITIVE EVOLUTION TO PLAY MS. PAC-MAN},
journal = {International Journal of Modern Physics: Conference Series},
volume = {09},
number = {},
pages = {456-463},
year = {2012},
doi = {10.1142/S2010194512005545},

URL = {http://www.worldscientific.com/doi/abs/10.1142/S2010194512005545},
eprint = {http://www.worldscientific.com/doi/pdf/10.1142/S2010194512005545}
}

@INPROCEEDINGS{pepels2012, 
author={Pepels, T. and Winands, M.H.M.}, 
booktitle={Computational Intelligence and Games (CIG), 2012 IEEE Conference on}, 
title={Enhancements for Monte-Carlo Tree Search in Ms Pac-Man}, 
year={2012}, 
pages={265-272}, 
}

@INPROCEEDINGS{burrow2009, 
author={Burrow, P. and Lucas, S.M.}, 
booktitle={Computational Intelligence and Games, 2009. CIG 2009. IEEE Symposium on}, title={Evolution versus Temporal Difference Learning for learning to play Ms. Pac-Man}, 
year={2009}, 
pages={53-60}, 
keywords={computer games;function approximation;multilayer perceptrons;temporal reasoning;Ms. Pac-Man;game;multilayer perceptron;reward structure;tabular function approximator;temporal difference learning;Artificial neural networks;Evolution (biology);Evolutionary computation;Genetic algorithms;Genetic programming;Multilayer perceptrons;Parallel programming;State estimation;Testing;Topology}, 
doi={10.1109/CIG.2009.5286495},}